I'm building a temperature grid in a 2d array, where i'd like to build
some kind of smooth gradient based on the entire map.
For instance this map can start red in the top left, fade to a cool blue
near the center, then flare into red again off to the right, while
everything else becomes a green tinted blue.
As is i could use the drawing api to draw colored blocks to give the
impression of such a map, but ideally i'd be able to smooth out the
values with gradients, because the map is really quite low res.
Anyone got any ideas for this?
- Andreas
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