http://www.flashfocus.nl/forum/showthread.php?t=1547
It's a dutch forum, but the code is quite readable. 2006/1/13, franto <[EMAIL PROTECTED]>: > http://www.franto.com/blog2/as3-pathfinder-in-big-mazes > > examples and sources for as2 and as3 :) > Enjoy > > > On 1/12/06, Jim Armstrong <[EMAIL PROTECTED]> wrote: > > At 12:07 PM 1/12/2006 -0500, you wrote: > > >can any one toss me links to the latest and greatest a* pathfinding > > >examples that > > >are easy to implement? Much appreciated. > > > > If memory serves, Jobe Makar has an implementation in his 'Flash MX Game > > Design Demystified' book. I think this question may have been asked a > > couple times before, so you might find some more information in the > > archives. > > > > Also, try the FlashGameCoders list. > > > > good luck! > > > > - jim > > > > > > ---- > > 2112 FX :: Singularity [Business Intelligence][Custom Programming] > > Flash Math Blog :: www.2112fx.com/blog > > > > > > _______________________________________________ > > Flashcoders mailing list > > [email protected] > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > > > > -- > ----------------------------------------------------------------------------------------------------------------------------------------------------------------- > Franto > > http://blog.franto.com > http://www.flashcoders.sk > _______________________________________________ > Flashcoders mailing list > [email protected] > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > _______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

