so, what you are trying to do is store information, and be able to
display the information as html text, *and* have a maximum size of the
stored information so that the html text doesnt get too unweildly...

so, the trouble you are having is that using html is a tricky way of
storing your information, when you want to manipulate it?

so, how about you have a class that accepts html text as an input,
each time you input it, it adds to a stack of some sort, and then the
class has a toHTMLString(maxSize) function on it, used to generate the
outputted html

I guess what I am suggesting is that it might be easier to work with
objects that can be combined to output html text than trying to work
directly on the html...

did that muddy the waters enough ;) ?

On 1/17/06, Jayson K Hanes <[EMAIL PROTECTED]> wrote:
> Yes you have the issue understood! :)
>
> > -----Original Message-----
> > From: [EMAIL PROTECTED] [mailto:flashcoders-
> > [EMAIL PROTECTED] On Behalf Of Julius - XK
> > Sent: Tuesday, January 17, 2006 6:05 PM
> > To: Flashcoders mailing list
> > Subject: Re: [Flashcoders] efficient htmltext.reduce() function?
> > orsimilaridea?
> >
> > I think I understand now :)  You're looking for the last 10% of "legal
> > html"
> > or as
> > close as you can get and still be good html...  1, you'd still have to
> > parse
> > to be sure
> > the html is good..  let's try this..  We'll make yer html string a bit
> > longer..
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