My entire point is "cluttering the web is bad", can't believe you didn't see that. Or perhaps you just havent read the entire thread i dunno :)

Sure, but for every new technology, 10 people will use it well, and 1000 will use it to clutter the web. Remember the blink tag? It's just the nature of the beast. You and I have to tolerate the clutter so that we can (hopefully) be one of the 10 who are producing real web apps that utilize whatever the new tech is.

3D on the web could be very useful for certain types of apps. It would be worse than PhotoShop bevels and dropshadows (or rainbow gradient backgrounds) on most of them. But without it, those few apps that can put it to good use don't get written. You gotta take the bad with the good, it's just life.

So to reiterate:
XAML as a web technology, and a platform dependent one at that, is bad. XAML as a generic applications development tool is NOT bad.

XAML is as good as any other abstraction schema for your display layer. What's wrong it it for the web? Having a defined schema sure beats the hell out of having to write your own for every project that needs one, doesn't it?

A lot of people like to lambast MS about creating "proprietary" tech rather than conforming to the "standards." What they usually fail to mention is that, both on the web and on the desktop, the majority of those "standards" were once "proprietary" MS implementations that were adopted into the standard. You like iframes? Div tags? Being able to choose to render block items as inline, or absolitely position them? At one time, *these* were the "proprietary" MS implementations that everyone complained about, asking why they couldn't just stick to the standard. Let them implement their proprietary ideas into the browser, and who knows, 2 years from now XAML may become the standard markup behind your display layer. Or not. Who cares? I'll use whatever works the best.

ryanm
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