My experience has been that content loading from a local drive will
cause the player to freeze until the entire contents of the asset is
loaded into ram, therefore making it impossible to show loading
progress. This is of course unlike loading an asset from a web server
where showing load progress works quite well. If your asset is large
enough (+8mb) it can start to really cause problems where the flash
player freezes up and the user is left to wonder if the app crashed.

If your large swfs are video, I suggest converting them to FLV and use
netStream and netConnection objects to stream the video in. This will
alleviate the problem.

Cheers,
Randy
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