Making a class for globals is lame. I don't get why people do stuff like that. It's completely unnecessary. Here's how I make a namespace for globals in one line.
On frame one of the root timeline: _global.APP = {}; Wow. That was so hard. APP.someglobal APP.someotherglobal APP.etc > Nathan Derksen nderksen at sfu.ca wrote: > >I generally keep at least one singleton class which is responsible > >for storing global properties. I make those properties accessible > >with getters and setters so that I can allow changes in those > >properties to trigger events. You can't really do that if you use > >_global to store your data. Also, there is always a risk in name > >space collision if you load in other elements that also use global, > >where one or more variables use the same name and are thus > >inadvertently shared for different uses. You definitely do not want > >to use _global within any classes that you create, as that > can cause > >entanglement, gives you no private protection, and does not > properly > >contain your code into a well-defined unit with a well-defined API. > > > >Nathan > >http://www.nathanderksen.com > > _______________________________________________ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders