Hi Mike, Yes, not flash 8. :-) Otherwise that would have been my first stop. :-)
Although come to think of it I've no idea whether/how bitmap masks work - does Flash take into account the alpha channels of a bitmap used as a mask? Anyway - that's irrelevant to me at the moment and and experiment for another day... Thanks anyway, Ian On 2/2/06, Mike Mountain <[EMAIL PROTECTED]> wrote: > > I missed the very first post - but is there a reaosn you're not using > bitmap data to achieve this? (ie. Not flash 8?) > > M > > > -----Original Message----- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf > > Of Ian Thomas > > Sent: 02 February 2006 13:16 > > To: Flashcoders mailing list > > Subject: Re: [Flashcoders] Seeking a bit of drawing API inspiration.. > > > > Hi Hans, > > Thanks for that - unfortunately it doesn't work in my case. > > I'd already thought of it, but I'm actually drawing a mask > > layer - and line thickness has no effect on a mask. > > > > Cheers, > > Ian > > > > On 2/2/06, j.c.wichman <[EMAIL PROTECTED]> wrote: > > > > > > Hi, > > > This probably isnt of any use to you, but for the filled > > circles, you > > > can only simply draw a linepiece with a length of say > > 0.00000001 and a > > > high linethickness (50px for example results in a circle with a > > > diameter of 50px). Like I said only of use if you draw > > filled circles. > > > > > > Greetz > > > Hans > > > > > _______________________________________________ > > Flashcoders mailing list > > [email protected] > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > > _______________________________________________ > Flashcoders mailing list > [email protected] > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > _______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

