Hi Mike,
  Yes, not flash 8. :-) Otherwise that would have been my first stop. :-)

Although come to think of it I've no idea whether/how bitmap masks work -
does Flash take into account the alpha channels of a bitmap used as a mask?
Anyway - that's irrelevant to me at the moment and and experiment for
another day...

Thanks anyway,
  Ian

On 2/2/06, Mike Mountain <[EMAIL PROTECTED]> wrote:
>
> I missed the very first post - but is there a reaosn you're not using
> bitmap data to achieve this? (ie. Not flash 8?)
>
> M
>
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf
> > Of Ian Thomas
> > Sent: 02 February 2006 13:16
> > To: Flashcoders mailing list
> > Subject: Re: [Flashcoders] Seeking a bit of drawing API inspiration..
> >
> > Hi Hans,
> >   Thanks for that - unfortunately it doesn't work in my case.
> > I'd already thought of it, but I'm actually drawing a mask
> > layer - and line thickness has no effect on a mask.
> >
> > Cheers,
> >   Ian
> >
> > On 2/2/06, j.c.wichman <[EMAIL PROTECTED]> wrote:
> > >
> > > Hi,
> > > This probably isnt of any use to you, but for the filled
> > circles, you
> > > can only simply draw a linepiece with a length of say
> > 0.00000001 and a
> > > high linethickness (50px for example results in a circle with a
> > > diameter of 50px). Like I said only of use if you draw
> > filled circles.
> > >
> > > Greetz
> > > Hans
> > >
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> >
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