Nice :)
 
-- 
 
"His comrades fought beside him, Van Owen and the rest...
       But of all the thompson gunners- Roland was the best."
 
Josh McDonald
Analyst Programmer
Information Technology
Ph: 61 7 3006 6460
Email: [EMAIL PROTECTED]


>>> [EMAIL PROTECTED] 22/02/2006 7:21:18 am >>>

http://www.ericd.net/new_css/cord.html

Dembicki's class, some modified usage code, and DropShadow & GradientBevel
filters applied. Looks pretty realistic.

- edolecki


On 2/21/06, Seb L <[EMAIL PROTECTED]> wrote:
>
> Some very clever code there, although surely In our example all we need to
> do is use the mid points of every line for the anchors, and use the
> current
> corner points as the curveTo points... IYSWIM! I'll take a look...
>
> Seb
> pluginmedia.net
>
> On 21/02/06, Andreas Weber <[EMAIL PROTECTED]> wrote:
> >
> > > and update it - it'd be great to convert all the lines to curves huh?
> >
> > Maybe use a spline class, e.g. Catmull-Rom?
> > http://motiondraw.com/md/as_samples/t/CatmullRomSpline/tween.html
> >
> > Jim Armstrong has a number of great, in-depth technotes on Spline-Math:
> > http://www.2112fx.com/technotes.html
> >
> > hth
> > --------------
> > Andreas Weber
> > motiondraw.com
> >
> >
> >
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] Behalf Of Seb L
> > Sent: Tuesday, February 21, 2006 4:50 PM
> > To: Flashcoders mailing list
> > Subject: Re: [Flashcoders] Simulating a rope
> >
> >
> > Thanks Josh, it was pretty much the same sort of techniques that have
> been
> > presented here, only difference is the specularity which changes
> > brightness
> > depending on the angle of that segment of rope... I'll have to dig it
> out
> > and update it - it'd be great to convert all the lines to curves huh?
> >
> > Seb
> >
> > Plug-in Media UK
> > www.pluginmedia.net
> >
> > On 20/02/06, Josh McDonald <[EMAIL PROTECTED]> wrote:
> > >
> > > That's nice dude :) I dunno about the rest of this mob, but I'd
> > definitely
> > > like to see the source for that effect. Nicer than most of the other
> > ones
> > > that have been posted.
> > >
> > > -Josh
> > >
> > > --
> > >
> > > "His comrades fought beside him, Van Owen and the rest...
> > >        But of all the thompson gunners- Roland was the best."
> > >
> > > Josh McDonald
> > > Analyst Programmer
> > > Information Technology
> > > Ph: 61 7 3006 6460
> > > Email: [EMAIL PROTECTED]
> > >
> > >
> > > >>> [EMAIL PROTECTED] 20/02/2006 9:24:14 pm >>>
> > >
> > > We built one for Jak2 a couple of years ago -
> > > http://www.jak2renegade.com(click on the crate on the first scene). If
> > > there's enough demand, I'll dig
> > > out the source code and blog it somewhere.
> > >
> > > cheers
> > > Seb
> > >
> > > On 20/02/06, Luca Candela <[EMAIL PROTECTED]> wrote:
> > > >
> > > > Hi to all, how do I simulate a rope in ActionScript? I've seen
> > something
> > > > like that somewhere, but I'm not able to figure out what it was.
> > > >
> > > > Anyone knows about it?
> > > >
> > > > --
> > > > MATTEO 25:11 Più tardi arrivarono anche le altre vergini e
> > > incominciarono
> > > > a
> > > > dire: Signore, signore, aprici!
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