nice catch. that's my bad but i have it fixed now. i just got it
working and i simply pass the container movie clip housing my media
display component into the sound constructor a la:

var sound_md1:Sound = new Sound( _level0.container_mc1 );

and it's working fine. thank you very much for your help.

matt.

On 2/27/06, Helen Triolo <[EMAIL PROTECTED]> wrote:
> Matt Ganz wrote:
>
> >the reference is named room1Music but the actualy movie clip instance
> >name is _level0.room1_mc. i've been using the reference before the
> >sound methods, i.e. room1Music.start(), etc...
> >
> >
> >
>
> That's not what I see in the code you posted.  I see room1 being used as
> the (non-existent, according to the rest of your code) instance name.  eg,
>
> >>>>>var room1Music:Sound = new Sound( _level0.room1_mc );
> >>>>>room1.setVolume( 80 );
> >>>>>room1.stop();
> >>>>>
> >>>>>
>
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