_mc.onLoad = function (success) { if (success) { trace ("file loaded"); } else { _global.fileExists = false; } }; _gloabl.fileExists = true; _mc.loadMovie (url); // wait 250 ms and see whether the file has failed var intId = setInterval (function () { if (_global.fileExists) { trace ("file exists"); } else { trace ("no file"); } clearInterval (intId); }, 250);
This is not tested, but should work. The only penalty is the the time you have to wait to be sure. Yotam.
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