I agree that singletons can be easily overused but don't think they are
redundant. One mans opinion.

Jim

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Scott
Hyndman
Sent: 23 March 2006 23:05
To: Flashcoders mailing list
Subject: RE: [Bulk] [Flashcoders] Extending a singleton

Kind of flamebaity, but I'll bite.

I read that article, but this is just one man's opinions. I'm not saying
he's wrong, but some of his points largely depend on the usage of the
singleton itself (specifically #4). #2 kind of sounds like bullshit to
me too. Sure, you can split a singleton into two classes, fine, one for
creation and one for the class itself. I just don't see the point.
Single responsibility deals with required changes. I don't see how the
"singleton" aspect of the class would ever require a change (correct me
if I'm wrong).

In fact, if you look at a lot of windowing toolkits for operating
systems, you will see singleton usage scattered throughout.

Just a few I can think of offhand in Apple's Cocoa (a beautifully
designed framework in my opinion):

Color panel
Font panel
...in fact, all panels
Application
User Defaults

It seems to me (because I've never run into any problems) that careful
use of singletons is an okay thing to do. I agree that alot of people
overuse them and try to force everything and anything into a singleton.
I don't agree with that. I just think they have a place.

Scott

-----Original Message-----
From:   [EMAIL PROTECTED] on behalf of varfoo
Sent:   Thu 3/23/2006 5:42 PM
To:     Flashcoders mailing list
Cc:     
Subject:        Re: [Bulk] [Flashcoders] Extending a singleton

Hey,

It's not considered good practice to use singetons.  For reasons why,
here's
a good article:
http://blogs.msdn.com/scottdensmore/archive/2004/05/25/140827.aspx

I don't think the protected keyword exists in AS2, but if you have AS3,
I'd
trying using the protected keyword for the singleton's superclass
constructor.  I'd recommend trying this as an experiment only.

-vf

----- Original Message ----- 
From: "Christophe Herreman" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Thursday, March 23, 2006 7:38 AM
Subject: [Bulk] [Flashcoders] Extending a singleton


> Hi guys,
>
> I was wondering if anyone of you ever had a situation where it would
be
> good to extend a singleton. The first question is: Is it good practice
or
> should it be avoided at all cost?
>
> Anyway, I have been trying to extend one, but the problem is that
instance
> variables are not accessible in the class that extends the singleton
(and
> which is also a singleton).
>
> So for instance, take a class A that has a "properties" instance
variable
> that holds key/value pairs. That var is initialized in the
constructor.
>
> A.getInstance() gives me the single instance.
>
> B extends A, and B.getInstance() gives me the single instance of B.
But
> since it extends A, A's constructor is called (although it is private,
a
> camouflaged protected in AS2) and the properties var is instantiated
> again. Get the picture? B will have a properties instance var but it
will
> not be the same as the one in the singleton of A.
>
> Am I overlooking something very obvious here or is this actually hard
to
> accomplish? I changed it from inheritance to using A.getInstance()
> internally which works; but now I have to add wrapper methods for
every
> method in A/ /I want to make available.
>
> thx in advance,
> Christophe
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