I'm having a problem creating an Alert window instance which renders
in a layer depth above all other stage elements.
The Alert window consistently renders behind some other
programatically instantiated movieClip elements. When creating the
Alert, I've tried setting the parent parameter (using Alert.show())
to an element which is a subclass of the UIComponent class which is
attached to a movieClip on a layer way on top of all other layers in
the movie, but the problem persists. The Alert window is centered
within this element fine, but it appears beneath it and other elements.
Perhaps at the root of my problem is a misunderstanding of the parent
parameter of the Alert.show() method. The documentation refers to
this as the "parent window" which "must be a subclass of the
UIComponent class" or "the _root timeline." Is the Alert window depth
truly inherited from the parent?
Is there some method in the UIObject class to change the object
instance depth?
I'm using Flash 8, ActionScript 2.0.
Here's what my Alert instantiation looks like :
// test using simple button instance as parent
Alert.show("Start?", "Alert", Alert.YES | Alert.NO,
_root.alertParent_mc.my_button, _global.myController.myAlertClick);
// same depth layering as:
Alert.show("Start?", "Alert", Alert.YES | Alert.NO, undefined,
_global.myController.myAlertClick);
_______________________________________________
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com