Anyone have this problem?

I have a function that calls a tween based on a passed in parameter:
var l1:Tween = new Tween(holder_mc.universe_mc.s3_mc, "_x",
Regular.easeInOut, holder_mc.universe_mc.s3_mc._x, distance, 1, 5,
true);

l1.onMotionFinished = function()  {
        trace("I am finished");
};

But the onMotionFinished never fires.... Anyone have some insight?
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