There's little out there. You can find some physics information from Marco Monster (do a search on Google). Back in my race game development days, his was the information to rely on. If you were doing something Exe based, I'd say to take a look at Tokamak, but being Flash based, you're gonna have to build from scratch - unless anyone out there has already had a crack at this? I tried a few years back, but at the time, Flash wasn't fast enough to crunch the numbers.
Lee -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tommie Nybakk Sent: 11 April 2006 10:28 To: flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] Car codes Hi there flashcoders. i am wondering if you know a verry good code "actionscript" for a car? i am creating a car racing-game and would like a verry smooth and nice navigation for my car. // Greatings from sweden. _________________________________________________________________ Hitta rätt på nätet med MSN Search http://search.msn.se/ _______________________________________________ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com _______________________________________________ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com