allright, thanks, I'll check into it. On the long run perhaps
moving things out of the timeline saves quite alot of time
(sounds trivial typed down ;) ).

thanks,
Meinte

ps. it's good to know localToGlobal takes away alot of work, I
always found it quite the opposite, now I can honoustly say
I'm a changed man :).

On 4/24/06, Mike Mountain <[EMAIL PROTECTED]> wrote:
>
>
> > > actually, I'm not sure if localToGlobal does anything with
> > the scaling.
> > > I have the feeling it simply adds coordinates of parent
> > movieclips to
> > > the local ones..
> >
> > I'm not sure what you're doing and how, but it *does* take
> > into consideration the whole movieclip matrix info -
> > rotation, scaling, skewing, etc. It's really the best way to
> > translate a position from one movieclip to another.
>
> This may be the case if you've transformed it in code, but definitely
> not the case if you've scaled something on the timeline.
>
> M
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