Try this:
[as]
sTime=getTimer()
count=0
onEnterFrame=function(){
count++
split=getTimer()-sTime
fps=Math.round(count/split*1000)
}
[/as]
Works great for me in the ide.
M
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf
> Of Michael Kønig
> Sent: 02 May 2006 15:37
> To: [email protected]
> Subject: [Flashcoders] Can this be true?
>
> At this link there is a swf embeded in a html with a 5 line
> script that measures fps:
>
> http://www.fla10.com/test/test.html
>
> The movie is set to 30 fps but plays at around 23 and I have
> a good computer!
>
> Does flash automatically loose this much power and I just
> never noticed??
>
> What numbers are you guys getting?
>
> /Michael
>
>
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