>>>Obviously this may sound harsh, but because the app you wrote 
>>>was buggier or harder to build isn't a reflection of the 
>>>technology in my opinion.
> 
> 
> It is to me.  There are a lot of things you can do with Flex in a day
> that would take weeks to do in straight Flash/Actionscript.  This is a
> fact.  For an example, one of the features of the application I worked
> on required a Flex-like panel (if you know what I mean by a Flex panel)
> to contain content that could be built on the fly, to any size, look,
> feel, etc.  Flex has a built in Panel renderer to host content.  You
> create a panel with a single XML statement - takes literally 5 seconds.
> To do this in Flash, it required me to build and test a large Panel
> class that would scale and render the panel correctly - I won't tell you
> how long it took, but it was a lot longer than 45 seconds. The result
> was the same, but the time spent was drastically different. Now, the
> Actionscript class I built was far more customizable than the Flex one
> because I had access to everything that rendered the panel, but I didn't
> need all that for the project. That to me is a representation of the
> different strengths each app has.  

I would say it's far from being an advantage of Flex itself, but more of
the component library with MXML representation. The same thing can be
done in Flash/ActionScript2. For instance the people of the ActionStep
project worked on such an XML representation that could instanciate the UI.

Nicolas
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