Yes, many examples are out there. If you want to do 50 clips or more, then
you should create a bitmapdata object and save your origional clip to the
bitmap data obj, then dupe the same source object to different clips.

Just a thought :)

a


On 6/1/06 11:33 PM, "Mick G" <[EMAIL PROTECTED]> wrote:

> Just curious if many of you have done performance test on the Flash 8
> filters and if they're much of a hit on the CPU or strain on rendering in
> anyway...
> 
> eg.
> - A MC doing _x++; with and without a blur filter (much difference in
> performance?)
> - 50 instances of above?
> - FIlter values changing while it animates - much CPU strain?
> 
> I know the filters are built in to the player, but does this mean there
> really isn't much performance issues at all? Has anyone seen any online test
> results from such things?
> 
> - Mick
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