no there is no way improts are executed at compile time all you can do is to define which class to use depending on player version
2006/6/5, Christian <[EMAIL PROTECTED]>:
Hey Guys, So i'm in the process of writing a class that does a lot of JavaScript handling. The tricky part is, I want to use External Interface for those files published in 8 and simple getURL calls for those published in 7 or below. For all intents and purposes, this is a private class that won't be exposed to the public, so I can't simply require the user to import version 8 of class or version 7 of class. Is there a way to do a conditional import based on published version, instead of runtime version? I often use $version to detect major version of play to handle other functionality, but as you all know External Interface breaks if not published in 8. OR better yet, could I simply just copy the file to the FP7 folder and fake it? Does this make sense or am I smoking crack here? Christian _______________________________________________ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
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