When you are using

siguiente_btn.onPress = function (){
 if (  this.contador

this in this context is seguiente_btn and not your app

I think one solution could be to refer to siguiente_btn attaching from the
library, with something like

var contador: Number = 0 ;

var nextBtn = this.attachMovie( "myButtonLibrary", "siguiente_btn", level) ;

nextBtn.onRelease = function()
{
      trace( contador++ ) ;

}


2006/6/7, Jorge Antonio Diaz Gutierrez <[EMAIL PROTECTED]>:

Hi everyone. I have a Problem with this code and I've been testing it
for hours. I don't know much about Flash Develop. It tells everything's
right, but Macromedia Flash Pro 8 traces it Undeffined. Could anyone
tell me wath's the problem.

Thanks


Private var contador:Number;
public function Control (){
contador=1;
siguiente_btn.onPress = function (){
  if (this.contador<=this.cant)
  {
   trace("siguiente");
   trace(this.contador);
   //this.cont++;
   }

}
atras_btn.onPress = function(){
  if (this.contador!=1)
  {
   this.cargaImagen(this.contador);
   this.cont--;
   trace("atras")
   }
  }
}

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