Hi Marcelo
you had suggested that to me another time -)
I will take a look on them right now -)
João Carlos
----- Original Message -----
From: "Marcelo de Moraes Serpa" <[EMAIL PROTECTED]>
To: "Flashcoders mailing list" <flashcoders@chattyfig.figleaf.com>
Sent: Sunday, July 23, 2006 4:19 PM
Subject: Re: [Flashcoders] sequential tweens ?
Hi João! Have you taken a look at Fuse or animationpackage? It makes
sequential tweens much easir and straitghforward...
Cheers,
- Marcelo.
On 7/23/06, jcarlos <[EMAIL PROTECTED]> wrote:
yes .. I think it´s going to work .. I will try
----- Original Message -----
From: "John VanHorn" <[EMAIL PROTECTED]>
To: "Flashcoders mailing list" <flashcoders@chattyfig.figleaf.com>
Sent: Sunday, July 23, 2006 2:00 PM
Subject: Re: [Flashcoders] sequential tweens ?
i think the setInterval thing would work just fine. you could pass the
same
time to the interval that you do to the tween.
or you could do somehthing like this:
//if pics are loaded dynamically, these can be set dynamically
var mcNum:Number = 1;
var mcMax:Number = 4;
function nextTween(){
var theMc:MovieClip = this["mc" + mcNum];
var theTween:Tween = new Tween(theMc, "_x", Strong.easeInOut,
theMc._x,
theMc._x - 85, 1, true);
theTween.onMotionFinished = function(){
mcNum++;
if(mcNum <= mcMax){
nextTween();
}
}
}
nextTween();
On 7/23/06, jcarlos <[EMAIL PROTECTED]> wrote:
>
> Hi All,
>
> I need some ideas how to workaround the following situation
>
> I have na mc as an holder for some photoStrip >>>> this photoStrip has
n
> photos as mcs in it >>>> I want to produce some tween over each one BUT
> the next tween should only begin after the previous has finished
>
> as I don´t know how many photos are ther and as I´m using DepthManager
> class
> to to set up the photos into the PhotoStrip
>
> I begin using for in to trasverse the strip but I´m stucked here with
> some
> clever idea about how to chain these tweens, any help,please ?
>
> for (var prop in photoStrip)
> {
> if (prop != _childCounter)
> {
> var animPhotoX:Tween = new Tween (photoStrip[prop], "_xscale",
> Bounce.easeOut, 100, 120, 0.5, true);
> var animPhotoY:Tween= new Tween (photoStrip[prop], "_yscale",
> Bounce.easeOut, 100, 120, 0.5, true);
>
> animPhotoY.onMotionFinished = function()
> {
> // would be the next tween something like
> }
> }
> }
> }
>
>
>
> I know that inside the the strip the mcs are named as childDepth0 to
> childDepthN-1 being N the number of photos placed in it
>
> I tryed something with a for photoStrip["depthChild" + i] but it didn´t
> work, since the for runs for all values of the control variable not
caring
> about if motionFinished has occurred or not
>
> The last idea I had, but it seemed too dirty would be to have an
> SetInterval
> checking from time to time if the currente Tween ended and then
increment
> "i" and clear it after the last tween happen.
>
> I need something like an ("irchhhhh") GOTO or some Design Pattern
> techinique I do not master at this point.
>
> Joao Carlos
>
>
>
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--
John Van Horn
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