Sound sync would be off, it would probably only work for silent clips, right?
Actually, this is the easiest way to do it. Play some sound on the timeline, the player will take care of the rest, skipping frames if necessary. Some users will have problems, though -- the latest player for Linux, version 7, is famously out of sync. If you want to do it by script you can use getTimer() to get the number of milliseconds from when the SWF has started playing and jump to the frame where it should be. HTH, Mark On 7/24/06, August Gresens <[EMAIL PROTECTED]> wrote:
Hello I was wondering about the possible effects of creating a class that would play back a movie clip by determining the current frame by the amount of time lapsed. This would be a "drop frame" style of movieClip playback. Has anyone tried this? I'm assuming there some kind of inter-frame compression in Flash MovieClips. If so, I'd imagine that this style of playback might not work (forcing it to skip frames). Sound sync would be off, it would probably only work for silent clips, right? Thanks, August -- --------------------------------------------------------- -------------------------------------------------------- August Gresens Technical Director Black Hammer Productions, NYC [EMAIL PROTECTED] --------------------------------------------------------- -------------------------------------------------------- _______________________________________________ [email protected] To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
_______________________________________________ [email protected] To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com

