Sound sync would be
off, it would probably only work for silent clips, right?

Actually, this is the easiest way to do it. Play some sound on the
timeline, the player will take care of the rest, skipping frames if
necessary. Some users will have problems, though -- the latest player
for Linux, version 7, is famously out of sync.

If you want to do it by script you can use getTimer() to get the
number of milliseconds from when the SWF has started playing and jump
to the frame where it should be.

HTH,
Mark


On 7/24/06, August Gresens <[EMAIL PROTECTED]> wrote:
Hello

I was wondering about the possible effects of creating a class that would
play back a movie clip by determining the current frame by the amount of
time lapsed. This would be a "drop frame" style of movieClip playback.

Has anyone tried this? I'm assuming there some kind of inter-frame
compression in Flash MovieClips. If so, I'd imagine that this style of
playback might not work (forcing it to skip frames). Sound sync would be
off, it would probably only work for silent clips, right?

Thanks,

August

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August Gresens
Technical Director
Black Hammer Productions, NYC
[EMAIL PROTECTED]

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