Hi everyone,
I am trying to find out how to use external SWF as a library of assets
that I can instantiate in my as3 projects. I have gone through several
articles that "almost" explain this. One in particular is "Loading Flex
Skins at Runtime" at http://blogs.adobe.com/kiwi/2006/07/
Basically I want to have my assets (skins, icons etc) in this external
swf (assets.swf ) that I create in Flash 9. Then load that file with
the Loader class at runtime in an as3 project and instantiate the
"classes" of the assets to add them to the stage, once or more.
Does anyone have a working sample of this?
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