Surely this is just a matter of using a fully featured IDE to develop
your code in - if you use Flashdevelop for instance you can block
comment/uncomment any lines/lines using "//" syntax from the  edit menu
with "comment line", or with keyboard shortcuts - this will not conflict
with block comments "/**/" and therefore you will no longer have a
problem. Life once more is wonderful.

M

> -----Original Message-----
> From: [EMAIL PROTECTED] 
> [mailto:[EMAIL PROTECTED] On Behalf 
> Of Steven Sacks | BLITZ
> Sent: 24 August 2006 02:19
> To: Flashcoders mailing list
> Subject: RE: [Flashcoders] Flash/Actionscript Coding conventions
> 
> > why does adding block comments to your code ruin it?
> 
> > I still don't understand how Javadoc makes your process suffer.
> 
> >From my first post:
> Commenting like that in your code makes it completely 
> impossible to easily and completely comment out blocks of 
> code using /* */ because they have their */ inside their 
> comments.  Believe it or not, this is a very important tool 
> in debugging.
> 
> If somebody wrote something completely impenetrable and I'm 
> in charge of implementing it and it doesn't work, guess what? 
>  I rewrite it or I make them fix it.
> 
> I'm not saying documentation isn't important, I'm saying 
> mucking up your code with documentation in Actionscript by 
> using Javadoc's requirements is counterproductive to Flash 
> development.  If Javadoc let me use line comments instead of 
> block comments I would have no issue.
> 
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