Maybe I'm not explaining my self clear. What I want to know is what is the best approach to make a site with a menu with some buttons with rollOvers, rollOuts... When you click a button it stays selected until you click another one.
Clicking any button will load content on a specific place on the web, making it appear with some animation and making also the last one desapear... I ask this because 80% of the projects I make have that structure or very similar. And I think it can be helpfull to other people too. On 8/23/06, Ricardo Sánchez <[EMAIL PROTECTED]> wrote:
... well, not really but I thought it was good as I title I always use OOP for my flash projects but, even if I find it easier than timeline coding, I dont know if I'm taking all the advantage of OOP. I'm not even sure if I am aplying the correct patterns for every problem. My insecurity probably has to do with the lack of normal work OOP flash examples. For example the typicall top menu/content web. How can OOP be applied to that? I guess I find a gap in the theory of knowing how to link the symbols, movieclips, timeline and graphics in flash with the code in external files. Am I opening a can of worms? Thanks.
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