Can you share some hints? Is it OOP? If you tell me that book is good I'll
probably buy it but it would be nice if you share a little of what you are
talking about.

Thanks!

On 8/24/06, Wouter <[EMAIL PROTECTED]> wrote:

For the system you are describing I use one from this book (chapter 3)

http://www.amazon.com/gp/product/1590595947

It is a nice system formenus, doing exactly what you want and it is easy
to
customize

Wouter



-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ricardo
Sánchez
Sent: Thursday, August 24, 2006 2:53 PM
To: Flashcoders mailing list
Subject: [Flashcoders] Re: OOP methodology and flash. I'm loosing my
faith...

Maybe I'm not explaining my self clear.

What I want to know is what is the best approach to make a site with a
menu
with some buttons with rollOvers, rollOuts... When you click a button it
stays selected until you click another one.

Clicking any button will load content on a specific place on the web,
making
it appear with some animation and making also the last one desapear...

I ask this because 80% of the projects I make have that structure or very
similar. And I think it can be helpfull to other people too.

On 8/23/06, Ricardo Sánchez <[EMAIL PROTECTED]> wrote:
>
> ... well, not really but I thought it was good as I title
>
> I always use OOP for my flash projects but, even if I find it easier
> than timeline coding, I dont know if I'm taking all the advantage of
> OOP. I'm not even sure if I am aplying the correct patterns for every
problem.
>
> My insecurity probably has to do with the lack of normal work OOP
> flash examples. For example the typicall top menu/content web. How can
> OOP be applied to that?
>
> I guess I find a gap in the theory of knowing how to link the symbols,
> movieclips, timeline and graphics in flash with the code in external
files.
>
> Am I opening a can of worms?
>
> Thanks.
>
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