>>Can anyone point out some >>tutorial-like examples on internet or books
A great book is Object Oriented Actionscript by Elst/Yard from Friend of Ed. It takes you slowly from the very basic approach and understandings to more complex and practical application demonstrated through tutorials. Jason Merrill Bank of America Learning & Organization Effectiveness - Technology Solutions >>-----Original Message----- >>From: [EMAIL PROTECTED] [mailto:flashcoders- >>[EMAIL PROTECTED] On Behalf Of Ricardo Sánchez >>Sent: Friday, August 25, 2006 2:45 AM >>To: Flashcoders mailing list >>Subject: Re: [Flashcoders] OOP methodology and flash. I'm loosing my faith... >> >>Ok, I see its not so easy for everyone. Can anyone point out some >>tutorial-like examples on internet or books. I know a lot of theory >>(inheritance, polymorphism...) but I would like to see more applications for >>it so I can be more confident when I use it. >> >> >> >>On 8/24/06, slangeberg <[EMAIL PROTECTED]> wrote: >>> >>> My main motivation for this stuff in Flash is so that my code actually >>> gets >>> checked by the compiler, vs. Flash's crappy built-in code-checking for the >>> stage. That is, it will tell me if I've mis-spelled something, created >>> duplicate variables, the list goes on... >>> >>> In addition, I write my classes in FlashDevelop, which gives you code >>> completion. Which means when I start to type: >>> >>> > import mx. >>> >>> I get a listing of all packages that Macromedia's written, instead of >>> looking for stuff in the help (that's fun). >>> >>> And best yet, when I type: >>> >>> var sBigD:ScottsSuperHugeOne = new SuperHuge(); //just a little >>> poly-morphism thrown in there (huck-huck) ;) >>> >>> and I type: >>> >>> > sBigD. >>> >>> I get a list of every function in my class, as well as its signature >>> (params >>> & types). >>> >>> I'm only talking about FlashDevelop here. Guess I'm spoiled by Java & .NET >>> which have instance access to API's at your finger tips (when in the right >>> IDE's). >>> >>> I'm just trying to find a better and efficient way to go. Way open to >>> suggestions! >>> >>> -Scott >>> >>> >>> On 8/24/06, Marcelo de Moraes Serpa <[EMAIL PROTECTED]> wrote: >>> > >>> > OOP and Flash is indeed tricky to fully grasp. It has become easier and >>> > more >>> > natural to implement OOP techniques on AS3 though. >>> > >>> > @Neo: Completely agree with you. >>> > >>> > On 8/24/06, neo binedell <[EMAIL PROTECTED]> wrote: >>> > > >>> > > I'll tell you a little secret about OOP. >>> > > >>> > > Don't sweat it. >>> > > >>> > > Sometimes the model jumps out at you but other times you >>> > > have to find it. How to find it? Write something that does >>> > > what you want. Then refactor it once you have a better idea >>> > > of how it works. The more you do that the more certain patterns >>> > > and approaches crystalise for you. >>> > > >>> > > I think there's too much over-engineering going on in general >>> > > as some people seem to think implementing all the latest patterns >>> > > on even the smallest project makes them good developers. >>> > > >>> > > I've been guilty of it myself a couple of times, writing frameworks >>> > > where a couply of focused classes would have sufficed. >>> > > >>> > > OOP should be fun if you do it right and don't sweat it when >>> > > it turns into a dick swinging contest, just make up pattern names. >>> > > >>> > > I quite like the Absolver pattern ;p >>> > > >>> > > cheers >>> > > ~neo >>> > > >>> > > -----Original Message----- >>> > > From: [EMAIL PROTECTED] >>> > > [mailto:[EMAIL PROTECTED] On Behalf Of >>> Ricardo >>> > > Sánchez >>> > > Sent: 23 August 2006 06:34 PM >>> > > To: Flashcoders mailing list >>> > > Subject: [Flashcoders] OOP methodology and flash. I'm loosing my >>> > faith... >>> > > >>> > > ... well, not really but I thought it was good as I title >>> > > >>> > > I always use OOP for my flash projects but, even if I find it easier >>> > than >>> > > timeline coding, I dont know if I'm taking all the advantage of OOP. >>> I'm >>> > > not >>> > > even sure if I am aplying the correct patterns for every problem. >>> > > >>> > > My insecurity probably has to do with the lack of normal work OOP >>> flash >>> > > examples. For example the typicall top menu/content web. How can OOP >>> be >>> > > applied to that? >>> > > >>> > > I guess I find a gap in the theory of knowing how to link the symbols, >>> > > movieclips, timeline and graphics in flash with the code in external >>> > > files. >>> > > >>> > > Am I opening a can of worms? >>> > > >>> > > Thanks. >>> > > _______________________________________________ >>> > > [email protected] >>> > > To change your subscription options or search the archive: >>> > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >>> > > >>> > > Brought to you by Fig Leaf Software >>> > > Premier Authorized Adobe Consulting and Training >>> http://www.figleaf.com >>> > > http://training.figleaf.com >>> > > >>> > > _______________________________________________ >>> > > [email protected] >>> > > To change your subscription options or search the archive: >>> > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >>> > > >>> > > Brought to you by Fig Leaf Software >>> > > Premier Authorized Adobe Consulting and Training >>> > > http://www.figleaf.com >>> > > http://training.figleaf.com >>> > > >>> > _______________________________________________ >>> > [email protected] >>> > To change your subscription options or search the archive: >>> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >>> > >>> > Brought to you by Fig Leaf Software >>> > Premier Authorized Adobe Consulting and Training >>> > http://www.figleaf.com >>> > http://training.figleaf.com >>> > >>> >>> >>> >>> -- >>> >>> : : ) Scott >>> _______________________________________________ >>> [email protected] >>> To change your subscription options or search the archive: >>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >>> >>> Brought to you by Fig Leaf Software >>> Premier Authorized Adobe Consulting and Training >>> http://www.figleaf.com >>> http://training.figleaf.com >>> >>_______________________________________________ >>[email protected] >>To change your subscription options or search the archive: >>http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >> >>Brought to you by Fig Leaf Software >>Premier Authorized Adobe Consulting and Training >>http://www.figleaf.com >>http://training.figleaf.com _______________________________________________ [email protected] To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com

