I totally agree Thomas. I don't think that it is limited in the way that Cliff is describing. In fact they explicitly say it's not. Nor will it move away from AS3 as it's targeting the same virtual machine in the Flash player. Cliff seems to have already made up his mind on the subject of what his clients want, so more than likely his clients will have to wait for Apollo.
I think the real advantage of this new thing that Nicolas and Edwin have created is that it can be so flexible. You can write the UI using Flex Builder 2, AS3 and MXML and then compile that to a SWF, wrap it in Screenweaver and use haXe via Neko to access a database or the file system on a user's computer. Yes Apollo will allow us to do this too in its own way (maybe not database access as someone pointed out), and adds PDF and HTML support, but you won't be able to write it all in one language if you choose, nor will you be able to extend it how you see fit. On 9/1/06, Thomas Wester <[EMAIL PROTECTED]> wrote:
Please note SWHX has full support for AS3 and AS2. It is using Neko/HaXe as a platform to host it's functionality. There is no tight coupling between the UI .swf and the HaXe backend that favours HaXe dev above ActionScript dev. Your swf can be written using Flash 8/9/Flex 2. The fact version 1.0 has full support for AS2/AS3 as well as HaXe doesn't support the trend you suggest. In contrary, it is showing SWHX is a open platform that is offering target developers choice. -Thomas
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