I totally agree Thomas. I don't think that it is limited in the way
that Cliff is describing. In fact they explicitly say it's not. Nor
will it move away from AS3 as it's targeting the same virtual machine
in the Flash player. Cliff seems to have already made up his mind on
the subject of what his clients want, so more than likely his clients
will have to wait for Apollo.

I think the real advantage of this new thing that Nicolas and Edwin
have created is that it can be so flexible. You can write the UI using
Flex Builder 2, AS3 and MXML and then compile that to a SWF, wrap it
in Screenweaver and use haXe via Neko to access a database or the file
system on a user's computer. Yes Apollo will allow us to do this too
in its own way (maybe not database access as someone pointed out), and
adds PDF and HTML support, but you won't be able to write it all in
one language if you choose, nor will you be able to extend it how you
see fit.

On 9/1/06, Thomas Wester <[EMAIL PROTECTED]> wrote:
Please note SWHX has full support for AS3 and AS2. It is using Neko/HaXe
as a platform to host it's functionality. There is no tight coupling
between the UI .swf and the HaXe backend that favours HaXe dev above
ActionScript dev. Your swf can be written using Flash 8/9/Flex 2.

The fact version 1.0 has full support for AS2/AS3 as well as HaXe
doesn't support the trend you suggest. In contrary, it is showing SWHX
is a open platform that is offering target developers choice.

-Thomas
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