Hey there, Bunchball has raised some venture funding and we're ready to grow our team! I've included the descriptions of the people we're looking for below, so check them out and please forward this on to anyone else you know that might be interested. We're looking for great people who can get excited about building a next-generation gaming company that's innovating in technology, distribution and business models, all on the Flash Platform.
The job descriptions can also be found at http://www.bunchball.com/about/jobs.html best, - rajat -- Rajat Paharia [EMAIL PROTECTED] http://www.bunchball.com http://www.rootburn.com Jobs at Bunchball *Keywords:* *social, gaming, distributed, casual, cutting-edge, flash platform, social networks, communities, sisu! * *Bunchball is social gaming* - we're bringing multi-player casual gaming to social networks, communities, and websites of all sizes. We're building a small team of 10x people – people who can run fast, think creatively, and go deep in one area but contribute everywhere. We're looking for people with * sisu* <http://en.wikipedia.org/wiki/Sisu> - you can be counted on to do whatever needs to be done. We care less about your years of experience and more about what you can do and why you love to do it. You'll have lots of responsibility, interesting challenges, and a significant impact. And fun, don't forget fun. We're venture funded so we can even pay you. Our founders have worked at IDEO, Philips, IBM Research, Commerce One and the MIT Media Lab and we have great advisors<http://www.bunchball.com/about/index.html>from companies including Flickr/Yahoo, Six Apart, IMVU and Halcyon Worlds. We're building a great team, a finely honed experimentation and execution machine, and we want you to be part of it. Send resumes, portfolios, links to blogs, websites, etc. to [EMAIL PROTECTED] All positions are full-time and on-site somewhere between Redwood Shores, CA and Mountain View, CA. *Software Engineer (back-end)<http://www.bunchball.com/about/jobs.html#server> * *Flash Game Designer/Developer<http://www.bunchball.com/about/jobs.html#gamedev> * *Flash Client Engineer <http://www.bunchball.com/about/jobs.html#client>* *Web Designer/Graphic Designer<http://www.bunchball.com/about/jobs.html#graphic> * *Business Development/Sales <http://www.bunchball.com/about/jobs.html#bd>* *Office Manager <http://www.bunchball.com/about/jobs.html#office> * Software Engineer (back-end) You will own the entire Bunchball server infrastructure, including our multi-player gaming infrastructure, our website, and future initiatives. You'll interface directly with product management, client and game developers, and offshore development teams. You'll constantly be on the lookout for new ways to design and build high-performance, scalable, low-cost infrastructure, so we'll expect you to be on top of efforts like Red5 <http://osflash.org/red5> and services like Amazon's EC2<http://www.amazon.com/b?ie=UTF8&node=201590011>. *Requirements:* - Experience writing high-performance, web-related software with Java/C++ - Experience with a web application language such as PHP, Perl, Python or Ruby - Expert in object-oriented frameworks and design - Expert in client/server networked applications - In-depth knowledge of Unix, Windows, MySQL, web servers, application servers - Ability to write clean, coherent code - Ability to manage offshore teams - Thrive on developing innovative ideas and executing them - Ability to understand and master new technologies quickly - Strong communication skills and a willingness to learn and to teach *Desired but not required:* - Building highly scalable enterprise systems - Knowledge of Adobe Flash and ActionScript - Knowledge of Flash server products (Flash Media Server, Flex Data Services, Red5) - AJAX and other "rich web" techniques - Experience with JBoss - Knowledge of Drupal or other CMS Flash Game Designer/Developer You will own Bunchball's game library. Your job will be to specify and create new games on the Bunchball platform, to manage external teams developing games to the Bunchball platform, and to act as liaison to the Bunchball developer community. You get to make games for a living. How cool is that? *Requirements:* - Strong background in game design and development – you should be able to design and implement all parts of a game. - Expert developer in Macromedia Flash - Ability to write clean, coherent object-oriented code - Strong graphic abilities - Thrive on developing innovative ideas and executing them - Strong communication skills and a willingness to learn and to teach - Ability to manage onshore and offshore teams - A love of games *Desired but not required:* - Experience with ActionScript 3.0 and Flex 2 - Experience with Flash Lite - Knowledge of Flash server products (Flash Media Server, Flex Data Services) *Flash Client Engineer * You will own Bunchball's Flash client and API. You will also drive the development of a mobile client and future platform initiatives. You'll work very closely with product management, the server team, and our designers to define and create small, beautiful, powerful client applications. *Requirements:* - Expert developer in Macromedia Flash applications - Expert with object-oriented framework and design - Experience connecting to back-end services - Ability to write clean, coherent code - Ability to understand and master new technologies quickly - Thrive on developing innovative ideas and executing them - Strong communication skills and a willingness to learn and to teach *Desired but not required:* - Experience with ActionScript 3.0 and Flex 2 - Experience with Flash Lite - Knowledge of Flash server products (Flash Media Server, Flex Data Services) - Knowledge of HTML, CSS, JavaScript and W3C DOM - AJAX and other "rich web" techniques - Experience implementing standards-based web application user interfaces - Ability to cleanly implement a UI across different browsers (IE6, Mozilla/Firefox, Safari) - Knowledge of PHP, Java or other web application languages * * *Web Designer/Graphic Designer * You love to push pixels and layout web pages. You'll own Bunchball's web presence and visual identity, and will provide graphics and animations for Bunchball games and other Flash and web assets. As you can see from this web page, we need your help. *Requirements:* - Expert in Photoshop, Illustrator, and Flash animation - Experience creating visual identities and design languages - Knowledge of Drupal or other CMS - Knowledge of HTML, CSS, JavaScript and W3C DOM - Thrive on developing innovative ideas and executing them - Strong communication skills and a willingness to learn and to teach *Desired but not required:* - Knowledge of AJAX and other "rich web" techniques - Knowledge of ActionScript & Adobe Flash - Demonstrated understanding of how implementation choices impact user experience in terms of browser compatibility, accessibility and performance - Experience implementing standards-based web application user interfaces - Ability to cleanly implement a UI across different browsers (IE6, Mozilla/Firefox, Safari) - Knowledge of PHP, Java or other web application languages - Experience integrating rich web interfaces with server-side code *Business Development/Sales * Coffee is for closers <http://www.google.com/search?q=coffee+is+for+closers&start=0&ie=utf-8&oe=utf-8&client=firefox-a&rls=org.mozilla:en-US:official>and you're drowning in it, baby. You'll work with the CEO to identify potential customers and partners, make the initial contacts and the pitch, and close the deals. You can think strategically about revenue models and how best to meet client needs, and will develop and maintain ongoing client relationships. You'll also guide the business thinking and execution around our direct-to-consumer initiatives. *Requirements:* - Proven experience in a business development, marketing or sales position in an Internet company - A track record of success in establishing client relationships - Excellent communication skills - A good network that you can use to reach potential customers and partners - Ability to work in a startup environment - Strong understanding of the Web 2.0 and new media spaces. So strong that you're already on Web 3.0 *Desired but not required:* - Experience in the casual gaming industry - The ability to say "Let's do lunch" with a straight face *Office Manager * You are an organized, self-directed, get-up-and-go person who wants to get in on the ground floor of a cool, fun startup and be the glue that holds the entire ship together. You're happy accepting new assignments and challenges, and are constantly seeking opportunities to grow your skill set and increase your value. You like people. You'll work with everyone in the company and will often be the first person clients interact with. *Requirements:* - Ability to generate a good, upbeat atmosphere for coworkers and clients - Good people skills, fun to be around, and motivated - Thrive in an unstructured environment that requires the ability to learn quickly, take initiative and think on your feet - Ability to multi-task and handle multiple activities simultaneously - Expert in Microsoft Office - Detail-oriented - Very comfortable with the internet and technology in general - Willingness to be a guinea pig for new product testing. And pull in your friends. *Desired but not required:* - Some basic knowledge of HTML - Some experience with handling payroll, benefits, accounts, etc. - You participate in one or more social networks _______________________________________________ [email protected] To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com

