Gotta have the components in the library

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Stephen
Matthews
Sent: Tuesday, September 12, 2006 11:24 AM
To: Flashcoders mailing list
Subject: [Flashcoders] TextArea and TextInput differences in creation,
why?


Hi,
If I use this code below without having a TextArea & TextInput  
component in my library the TextArea component creation fails.

import mx.controls.TextArea;
import mx.controls.TextInput;

clip.createClassObject( TextInput, newname, depth );
clip.createClassObject( TextArea, newname2, depth2 );

However if I put a TextArea component into the library everything  
works fine.

Surely they should work consistently?

The ideal for me would be to just import the Classes for both of  
these in my Class and that's it.

Please let me know if I am being stupid. Cheers =D.

Steve
_______________________________________________
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com
_______________________________________________
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com

Reply via email to