Gotta have the components in the library -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Stephen Matthews Sent: Tuesday, September 12, 2006 11:24 AM To: Flashcoders mailing list Subject: [Flashcoders] TextArea and TextInput differences in creation, why?
Hi, If I use this code below without having a TextArea & TextInput component in my library the TextArea component creation fails. import mx.controls.TextArea; import mx.controls.TextInput; clip.createClassObject( TextInput, newname, depth ); clip.createClassObject( TextArea, newname2, depth2 ); However if I put a TextArea component into the library everything works fine. Surely they should work consistently? The ideal for me would be to just import the Classes for both of these in my Class and that's it. Please let me know if I am being stupid. Cheers =D. Steve _______________________________________________ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com _______________________________________________ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com