> So in general to keep a child scaled at 100% independents of its parents,
> you need to divide 100% by the result of multiplying all its parent's scale
> factors.
>
> Eg, to keep e at 100%, you'd scale e to : 1/ (
> a.scale*b.scale*c.scale*d.scale/100^4)

so My original MC is 744 px wide, and I scale it so it's width is
2710, which is a scale of 364%, which means I need to scale my links
to, umm.......

I've tried:

var intMapScale:Number = mcMap._width / 744; // width = 2710
var btnScale:Number = intMapScale / 100;

that can;t be right though, as it gives me a tiny number, any pointers
as to where I've gone wrong?

Thanks,

jon

--


jon bennett
t: +44 (0) 1225 341 039 w: http://www.jben.net/
iChat (AIM): jbendotnet Skype: jon-bennett
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