Yeah, sorry got my code mixed up, its Math.random() not Math.rand(). My mistake.
Jim -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mike Keesey Sent: 03 November 2006 00:50 To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] OT conver java code to flash > -----Original Message----- > From: [EMAIL PROTECTED] [mailto:flashcoders- > [EMAIL PROTECTED] On Behalf Of Paul Steven > Sent: Thursday, November 02, 2006 3:15 PM > To: 'Flashcoders mailing list' > Subject: RE: [Flashcoders] OT conver java code to flash > > Thanks Jim > > It is AS2, and the context is below. Btw what is the difference between > Math.rand() and Math.random()? There is no Math.rand(). There was a top-level function, random(), which returned integers (I think), but it is deprecated. Just use Math.random(): var MAX:Number = [some positive integer value]; var randomInt:Number = Math.floor(MAX * Math.random()); // Sets it to some number from 0 to MAX - 1. ― Mike Keesey _______________________________________________ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com _______________________________________________ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com