as far as I know, FD ignores anything on the stage unless you choose "inject code" compile method, see compiler options within FD, hth -m
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Dani Bacon Sent: Wednesday, November 22, 2006 5:50 PM To: Flashcoders mailing list Subject: Re: [Flashcoders] changing a MovieClip instance class at runtime inAS2 ? hey TMK. thank you for your interest :) i started working with FlashDevelop + mtasc and would like to compile my projects solely via FlashDevelop. this way i would have the design team i work with set up the symbols and stage with all the visual assets needed, and set up linkageIDs to them. then i would be able to set up those symbols functionality via external code. i wouldnt mind linking classes to MCs using the symbols properties panel, but FlashDevelop ignores those links. so using registerClass in Main i can link linkageIDs to classes but that only works for dynamic attachments of MC instances. any ideas ? [snip..] _______________________________________________ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com