Without going into the complexities of what I'm trying to do, just
assume that's a no go for now... I just want to know if it's possible or
not in order to avoid trying to bodge it.

A related issue is if I bitmapData.draw(mc) then I can only draw in the
parts of the mc that are below left of the reg. point - what use is
that? Hence why I thought I must be missing something?

Cheers

M 

> -----Original Message-----
> From: [EMAIL PROTECTED] 
> [mailto:[EMAIL PROTECTED] On Behalf 
> Of Danny Kodicek
> Sent: 07 December 2006 11:16
> To: 'Flashcoders mailing list'
> Subject: RE: [Flashcoders] Attaching bitmap data to arbitary coords
> 
>  
> > var w=200
> > var h=200
> > holder=this.createEmptyMovieClip("bmp1",
> > this.getNextHighestDepth()); var bmpData1:BitmapData = new 
> > BitmapData(w, h, true, 0xFFFF0000); bmp1.attachBitmap(bmpData1, 2, 
> > "auto", true);
> > 
> > This will attach the bitmapdata so it's top left is situated at the 
> > reg point of the mc, how do I attach it, or later move it 
> so the reg 
> > point of the MC is situated at any point I wish, without 
> using nested 
> > MC's?
> > 
> > The problem being I want to make an exact bitmap copy of 
> the contents 
> > of an MC, which could have it reg point set anywhere
> > - and I want the new copy to inherit the same registration 
> point, but 
> > like I said before - without having to resort to nested 
> MC's - surely 
> > this is possible and I'm missing something blindingly obvious?
> 
> Why is it 'resorting' to nested MCs? It's only a one-level nest. 
> 
> Danny
> 
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