ok - good info - I was having some problems with the image tag, so I assumed 
the problem was I wasn't using SWFLoader. When I switched to SWFloader for my 
dynamic images, it worked great.  

Jason Merrill
Bank of America 
Learning & Organizational Effectiveness
 
 
 
 
 
 

>>-----Original Message-----
>>From: [EMAIL PROTECTED] 
>>[mailto:[EMAIL PROTECTED] On Behalf 
>>Of Jim Robson
>>Sent: Wednesday, January 10, 2007 1:57 PM
>>To: 'Flashcoders mailing list'
>>Subject: RE: [Flashcoders] Some AS3 components troubles
>>
>>Jason,
>>
>>I use mx:Image all the time to load JPG's, GIF's, and PNG's. 
>>Have been using it for a year now. I use it for loading both 
>>at compile time and at runtime.
>>Works great. 
>>
>>I think perhaps you are misinterpreting that section of the 
>>documentation a little. It's contrasting images with Flex 
>>apps, not "static images" with "dynamic images". 
>>
>>HTH
>>-Jim
>>
>> 
>>
>>-----Original Message-----
>>From: [EMAIL PROTECTED]
>>[mailto:[EMAIL PROTECTED] On Behalf 
>>Of Merrill, Jason
>>Sent: Wednesday, January 10, 2007 1:47 PM
>>To: Flashcoders mailing list
>>Subject: RE: [Flashcoders] Some AS3 components troubles
>>
>>Try mx.controls.SWFLloader (or in MXML, <mx:SWFLoader> ) 
>>instead of mx.controls.image. My understanding of image (at 
>>least in a Flex context) is that it's only for static images, 
>>not dynamic images. Swfloader can do .swfs, .jpegs,.pngs, 
>>etc.  Not sure if that is it, but that's what my experience 
>>has been.  Also, the help docs on mx.controls.image say:
>>
>>"Flex also includes the SWFLoader control for loading Flex 
>>applications. You typically use the Image control for loading 
>>static graphic files and SWF files, and use the SWFLoader 
>>control for loading Flex applications. The Image control is 
>>also designed to be used in custom item renderers and item editors. "
>>
>>Jason Merrill
>>Bank of America
>>Learning & Organizational Effectiveness
>> 
>> 
>> 
>> 
>> 
>> 
>>
>>>>-----Original Message-----
>>>>From: [EMAIL PROTECTED]
>>>>[mailto:[EMAIL PROTECTED] On 
>>Behalf Of Janis 
>>>>Radins
>>>>Sent: Wednesday, January 10, 2007 12:37 PM
>>>>To: [email protected]
>>>>Subject: [Flashcoders] Some AS3 components troubles
>>>>
>>>>Hey people!
>>>>
>>>>I'm trying to make some pretty simple UI component in Flex and it 
>>>>seems like I'm missing something.
>>>>I think I've read everything I could but I cannt find what 
>>is it I'm 
>>>>missing, maybe someone on this list knows wheres the problem.
>>>>So what I am doing is:
>>>>1. I create some pretty simple MXML project just for test with this 
>>>>content <?xml version="1.0" encoding="utf-8"?> <mx:Application 
>>>>xmlns:mx="http://www.adobe.com/2006/mxml";
>>>>xmlns:myComp="components.*" layout="absolute">
>>>>    <myComp:TestComponent></myComp:TestComponent>
>>>></mx:Application>
>>>>
>>>>Pretty simple.
>>>>xmlns:myComp="components.*" defines that components can be found in 
>>>>folder named components in root of project, where I have this file 
>>>>TestComponent.aswith following content package components {
>>>>    import mx.core.UIComponent;
>>>>    import mx.controls.Image;
>>>>    import flash.display.Shape;
>>>>    public class TestComponent extends UIComponent {
>>>>        private var imageInstance:Image = null;
>>>>        public function TestComponent() {
>>>>             super();
>>>>            imageInstance = new Image();
>>>>            imageInstance.source = "icon.gif";
>>>>            addChild(imageInstance);
>>>>            trace("TestComponent initialized!");
>>>>            var shape:Shape = new Shape();
>>>>            shape.graphics.beginFill(0xFF0000);
>>>>            shape.graphics.drawCircle(50,50,25);
>>>>            addChild(shape);
>>>>        }
>>>>    }
>>>>}
>>>>
>>>>"icon.gif" is bitmap stored in root folder of project.
>>>>Seems like pretty stright forward and theres nothing to 
>>break, but it 
>>>>isnt so. Shape appears, which make me think that component 
>>instance is 
>>>>initialized and placed in display list.
>>>>But I really have bad luck with creating mx.controls.Image 
>>i think I 
>>>>tried everything with no luck.
>>>>There must be something I'm missing, but I have no idea 
>>what is it :)
>>>>
>>>>Oh, and when I tried to extend some component directly it 
>>works, seems 
>>>>like thers no blank components for me!
>>>>Any help will be apreciated!
>>>>
>>>>Jānis
>>>>
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