What does the "nextOne" function look like?

On 1/15/07, Adam Raft <[EMAIL PROTECTED]> wrote:
  I use setInterval to change slides in a slidshow class. It all work
fine until it put the slideshow into a project with more than one show.
Iven the different show are located in different swf files that are
loaded and unloaded frome the main file it seems that the
Intrevalobjects stays in memory and for each time the increasses making
the show goes faster and faster. I used:

var ID = setInterval(this, "nextOne", 2000);

I would had thought that "this" would keep the call to the scope of
object that inisiated the setInterval.

Well I also tryed to implement kenny bunch's IntervalManager Class - no
help there.

Any sugestions?


Adam
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