Hi, 
   
  As far as loading is concerned, u cannot use BitmapData class to load an 
external jpeg image in runtime.
   
  Use MovieClipLoader to load an external jpeg and when the loading is done ,in 
onLoadInit() ,take a snapshot of it and assign to the ur BitmapData instance. 
Now ur BitmapData instance has the externally loaded image and open to ur 
manipulations.
   
  regards,
   
  Arindam
  
Sönke Rohde <[EMAIL PROTECTED]> wrote:
  Hi,

Is it possible to adjust the quality of an external loaded Bitmap/JPG with
Flash 8?
When I look into the BitmapData class it can only be used with Bitmaps which
are already in the library?

Cheers,
Sönke

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