import mx.utils.Delegate;

var listenerObject:Object = new Object();
listenerObject.itemRollOver = Delegate.create(this, handleRollOver);

function handleRollOver(eventObject:Object) {
   trace(menuTree2.selectedNode._y);
}

menuTree2.addEventListener ("itemRollOver", listenerObject);



If the selectedNode has a ._y property it will work well. Otherwise check to see what properties are available to you for that node. I don't really know the Tree component so I can't be sure.

HTH

Alain


Lois IN wrote:
I'm sorry, but when I typing the code I forget this "2".
The code is the same, and the listener is working, but I can't print the the
_x _y:

var listenerObject:Object = new Object();
listenerObject.itemRollOver = function(eventObject:Object) {
   trace(menuTree2.selectedNode._y);
};
menuTree2.addEventListener ("itemRollOver", listenerObject);



2007/1/26, Hans Wichman <[EMAIL PROTECTED]>:

Hi,
i see menuTree*2*.selectedNode and menuTree.addEventListener?
Beside that, might be a scoping/reference issue, your listener doesnt have
a
reference to the menuTree.

greetz
JC


On 1/26/07, Lois IN <[EMAIL PROTECTED]> wrote:
>
> Hello,
> (first of all, sorry for my english)
>
> I have the Tree component in my scene and this is generated by a xml.
It's
> working fine.
>
> But I want to know the _x and the _y of any tree node or folder, by
> passing
> mouse over them, with the function itemRollOver.
>
> For example, the Tree shows that:
>
> FOLDER
> ----SubFolder_A
> ----SubFolder_B
> --------SubFolder_B1
> --------SubFolder_B2
> --------SubFolder_B3
> ----SubFolder_C
>
> If the mouse is over "SubFolder_B1" the _x and the _y are diferent than
> "SubFolder_A"...
>
> I try with a Listener, like this:
>
> var listenerObject:Object = new Object();
> listenerObject.itemRollOver = function(eventObject:Object) {
>    trace(menuTree2.selectedNode._y);
> };
> menuTree.addEventListener("itemRollOver", listenerObject);
>
> but the tracer is "undefined".
>
>
> Somebody knows about it?
>
> Thanks a lot!
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