http://www.bit-101.com/blog/?p=857
not sure you can completely get away with code on timeline, unless its an as3 document class. On 2/1/07, Helmut Granda <[EMAIL PROTECTED]> wrote:
I created a simple class for an object that would be attached to the Stage with a simple: attachMovie("blah", "bla"); it all works great, but I wanted to move the code completely away from the timeline and move it into a new class that will initiate the whole process. So my first thought was attach the Movie within the original class, but of course now my events wont have effect into the new created object. So what would be the best approach? In the perfect world I would have a class that will then use the class that I created to create new items without having to do any coding in the timeline One more thing, I tried registerClass after creating the objects within the original class, it works but for some odd reason it adds 2 items on the stage rather than only 1 as requested. TIA _______________________________________________ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
-- eric e. dolecki senior interactive engineer http://www.ericd.net _______________________________________________ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com