check out also this link :
http://www.osflash.org/flashcoders/as2#creating_a_class_instance_based_on_movieclip_without_a_symbol_in_the_library
I've used it a few times and it works great !
Helmut Granda wrote:
I created a simple class for an object that would be attached to the
Stage
with a simple:
attachMovie("blah", "bla");
it all works great, but I wanted to move the code completely away from
the
timeline and move it into
a new class that will initiate the whole process.
So my first thought was attach the Movie within the original class,
but of
course now my events wont have effect into the new created object.
So what would be the best approach?
In the perfect world I would have a class that will then use the class
that
I created to create new items without having to do any coding in the
timeline
One more thing, I tried registerClass after creating the objects
within the
original class, it works but for some odd reason it adds 2 items on the
stage
rather than only 1 as requested.
TIA
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