Newsdee or anyone ... any ideas concerning this kind of problem ? im having
a similar inheritance problem where class B extends class A and the compiler
ignores it. class A isnt class B.__proto__ and instead class B.__proto__
equals Object ???
anyone ever encounter such a bug ?

On 10/01/07, Newsdee <[EMAIL PROTECTED]> wrote:

Update... tried adding a get function, but it still doesn't work. Here's
my
code:

In Game.as:
private static var mainGame:Game;
static function getGame():Game {
        if(mainGame == undefined) {
            mainGame = new Game();
        }
        return mainGame;
    }

In Collider.as:
var walls_mc:MovieClip = Game.getGame().level.walls_mc;


It looks like a Flash bug to me at this point... but how can I work around
it?



On 1/10/07, Newsdee <[EMAIL PROTECTED]> wrote:
>
> Here's how mainGame is defined. Maybe I need to make mainGame private
and
> use a get function?
>
>
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