hi to all once again!

i actually realised the best way to rectify the  previous issues was to re
calculate the angles and use if statements dependent on their relative angle
to 180 i.e. if above 180 rotate left if below 180 rotate right.

the updated movie can be found here:

http://www.visualrythm.com/nav_testfile.swf (once again source file is same
with .fla ext)

however i have a new issue!!!!! curses.

this issue is that i need the names to fade out as they pass the mid point
of the rotation, and fade back in the right way round as the rotate around
the bottom part of the wheel i.e. so the names are always the right way
round to read!?!!?

the logic behind making this work is baffling me, i was going to try
something like this. this function i think works by returning the x and y
value of an object of one movieclip in a movielclip to another movieclip or
the timeline.

it works like this:

var posObj = getGlobal(my_outer_mc.my_mc);

trace(posObj.x); // the x value of my_mc on the _root timeline

///

var posObj = getGlobal(my_outer_mc.my_my, my_other_mc);

trace(posObj.x); // the x value of my_mc if it were in my_other_mc



any one have any bright ideas????? would this or something similar work, or
do you know of a similar script source somewhere i can take a gander at?

L
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