1. May be coz you never really created the XML object. You'll need to define
the XML object as well, not just declare the variable.
2. Try using the Delegate class. Its pretty useful in avoiding confusions.

Now the code:

import mx.utils.Delegate;
class XMLoader {

       private var postXML:XML;

       private function parseXML () {
              //do something with postXML
       }

       public function XMLoader (__file) {
               postXML = new XML();
               postXML.ignoreWhite = true;
               postXML.load(__file);
               postXML.onLoad = Delegate.create(this, parseXML);;
       }
}


Hope that helps,

--
Arul Prasad
http://arulprasad.blogspot.com

On 4/27/07, sebastian chedal <[EMAIL PROTECTED]> wrote:

Hello Flash coders.
:)

Could anyone help me to fix my class code? I can't find any reference
anywhere that will help me... I'm trying to load XML via a generalized
class
object, but the data in postXML never makes it to the parseXML
constructor,
any help is greatly appreciated!

Thanks!

Sebastian.

[CODE]

class XMLoader {

        private var postXML:XML;

        private function parseXML () {
               //do something with postXML
        }

        public function XMLoader (__file) {
                postXML.ignoreWhite = true;
                postXML.load(__file);
                postXML.onLoad = parseXML();
        }
}

[/CODE]
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