1. May be coz you never really created the XML object. You'll need to define the XML object as well, not just declare the variable. 2. Try using the Delegate class. Its pretty useful in avoiding confusions.
Now the code: import mx.utils.Delegate; class XMLoader { private var postXML:XML; private function parseXML () { //do something with postXML } public function XMLoader (__file) { postXML = new XML(); postXML.ignoreWhite = true; postXML.load(__file); postXML.onLoad = Delegate.create(this, parseXML);; } } Hope that helps, -- Arul Prasad http://arulprasad.blogspot.com On 4/27/07, sebastian chedal <[EMAIL PROTECTED]> wrote:
Hello Flash coders. :) Could anyone help me to fix my class code? I can't find any reference anywhere that will help me... I'm trying to load XML via a generalized class object, but the data in postXML never makes it to the parseXML constructor, any help is greatly appreciated! Thanks! Sebastian. [CODE] class XMLoader { private var postXML:XML; private function parseXML () { //do something with postXML } public function XMLoader (__file) { postXML.ignoreWhite = true; postXML.load(__file); postXML.onLoad = parseXML(); } } [/CODE]
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