Thanks Glen,

   I will go ahead an hurt my thinking muscle trying to get my head around
it to.

Sean
Flashcoder.net

> Ha, found it...
>
>     http://www.dspguide.com/ch12.htm
>
>     It is a while since I read this, but it hurt trying understand it a
> few times, then I got it, then I promptly forgot about it because I was
> using public domain code...
>
>     Glen
>
> [EMAIL PROTECTED] wrote:
>> Someone asked me the other day, why the Sound class function
>> computeSpectrum()  returns specifically 512 floating point values.
>>
>> I know it returns 256 values for the left and right channels and that
>> each
>> value is a 32-bit floating point value of 4 bytes, but despite alot of
>> Googling, I could find no explanation as to why it's 512 values (rather
>> than 30 or 200,000). Maybe it's a audio specification, maybe it's a
>> number
>> the Adobe Flash team decided arbitrarily was sufficient to represend the
>> sound frequencied.
>>
>> Does any one posses this knowledge?
>>
>> Flashcoder.net
>>
>> _______________________________________________
>> [email protected]
>> To change your subscription options or search the archive:
>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>>
>> Brought to you by Fig Leaf Software
>> Premier Authorized Adobe Consulting and Training
>> http://www.figleaf.com
>> http://training.figleaf.com
>>
>>
>>
> _______________________________________________
> [email protected]
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
> Brought to you by Fig Leaf Software
> Premier Authorized Adobe Consulting and Training
> http://www.figleaf.com
> http://training.figleaf.com
>


_______________________________________________
[email protected]
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com

Reply via email to