You should always use the new "as" operator.

This article might help:
http://www.darronschall.com/weblog/archives/000211.cfm

regards,
Muzak


----- Original Message ----- 
From: "Amir T Rocker" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Thursday, June 21, 2007 11:39 AM
Subject: Re: [Flashcoders] Type Coercion Failed: Odd behavior.


> Hi,
>
> i experienced the same behaviour using this type of cast
>
> var somVar = Caster( Castee );
>
> sometimes it works and sometimes it doesnt ...
> I tried to use the 'as' operator and that suddenly works where above coed 
> failed.
>
> var someVar = list.getItemAt( i ) as TypeToCast;
>
> I hope maybe that works for you too. I havent figured the casting rules quite 
> yet. So if anybody can explain it
> its really appreciated :)
>
> Best of luck
> Amir
>
> Am 04:07 AM 6/21/2007 schrieben Sie:
>>Hello,
>>
>>I've created a custom class:
>>
>>LiquidObject extends Sprite
>>
>>I then create several instances of LiquidObject and add them as
>>children to a parent Sprite.
>>
>>If I cycle through and trace the children as such:
>>
>>for (var i:int=0;i<parent.numChildren;i++) {
>>         trace(parent.getChildAt(i));
>>}
>>
>>Each trace shows the correct type of object:
>>
>>[object LiquidObject]
>>
>>When I tried to access a property specific to LiquidObject
>>(LiquidObject.selected) it does not recognize this to be a property
>>because it thinks it's dealing with a general Sprite. So, I attempt
>>to coerce to type LiquidObject as such:
>>
>>for (var i:int=0;i<parent.numChildren;i++) {
>>         trace(LiquidObject(parent.getChildAt(i)).selected);
>>}
>>
>>Unfortunately, I receive an error stating that I can't coerce type
>>Sprite to LiquidObject. I would think that this would be allowed
>>since (a) LiquidObject extends Sprite and (b) parent.getChildAt(i) is
>>already presenting a type LiquidObject in the trace.
>>
>>Any suggestions would be appreciated.
>>
>>Thanks in advance.
>>Paul


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