First, scratch my hypothesis about problems occurring within the class itself.

To answer your question, a mouse event (MOUSE_UP) on the particular LiquidObject prompts it to access its siblings.




On Jun 21, 2007, at 11:21 AM, elibol wrote:

As I understand, each child attempts to access their siblings via the
parent. What triggers the children to access their siblings?

On 6/21/07, Paul Chang <[EMAIL PROTECTED]> wrote:

Thanks for this reference. I performed a simple test and it works.

However, for my particular example, I receive an error.

var liquidObject:LiquidObject = parent.getChildAt(i) as LiquidObject;

assigns null to liquidObject.

The only thing that has worked for me so far is:

if (parent.getChildAt(i) is LiquidObject) {
        trace(LiquidObject(parent.getChildAt(i)));
}

My only explanation is that I'm attempting to perform this cast
WITHIN the LiquidObject class itself.

I currently have the stated workaround, but any further insights
would be of interest to me.

Best,
Paul


On Jun 21, 2007, at 6:19 AM, Muzak wrote:

> You should always use the new "as" operator.
>
> This article might help:
> http://www.darronschall.com/weblog/archives/000211.cfm
>
> regards,
> Muzak
>
>
> ----- Original Message -----
> From: "Amir T Rocker" <[EMAIL PROTECTED]>
> To: <flashcoders@chattyfig.figleaf.com>
> Sent: Thursday, June 21, 2007 11:39 AM
> Subject: Re: [Flashcoders] Type Coercion Failed: Odd behavior.
>
>
>> Hi,
>>
>> i experienced the same behaviour using this type of cast
>>
>> var somVar = Caster( Castee );
>>
>> sometimes it works and sometimes it doesnt ...
>> I tried to use the 'as' operator and that suddenly works where
>> above coed failed.
>>
>> var someVar = list.getItemAt( i ) as TypeToCast;
>>
>> I hope maybe that works for you too. I havent figured the casting
>> rules quite yet. So if anybody can explain it
>> its really appreciated :)
>>
>> Best of luck
>> Amir
>>
>> Am 04:07 AM 6/21/2007 schrieben Sie:
>>> Hello,
>>>
>>> I've created a custom class:
>>>
>>> LiquidObject extends Sprite
>>>
>>> I then create several instances of LiquidObject and add them as
>>> children to a parent Sprite.
>>>
>>> If I cycle through and trace the children as such:
>>>
>>> for (var i:int=0;i<parent.numChildren;i++) {
>>>         trace(parent.getChildAt(i));
>>> }
>>>
>>> Each trace shows the correct type of object:
>>>
>>> [object LiquidObject]
>>>
>>> When I tried to access a property specific to LiquidObject
>>> (LiquidObject.selected) it does not recognize this to be a property >>> because it thinks it's dealing with a general Sprite. So, I attempt
>>> to coerce to type LiquidObject as such:
>>>
>>> for (var i:int=0;i<parent.numChildren;i++) {
>>>         trace(LiquidObject(parent.getChildAt(i)).selected);
>>> }
>>>
>>> Unfortunately, I receive an error stating that I can't coerce type
>>> Sprite to LiquidObject. I would think that this would be allowed
>>> since (a) LiquidObject extends Sprite and (b) parent.getChildAt
>>> (i) is
>>> already presenting a type LiquidObject in the trace.
>>>
>>> Any suggestions would be appreciated.
>>>
>>> Thanks in advance.
>>> Paul
>
>
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