Mouse.hide(); On 6/26/07, Leandro Amano <[EMAIL PROTECTED]> wrote:
Hi Digg, You do not obtain to attach from the Library or not obtain to manipulate the level? To attach the Display List it saw Library, it uses new Object, to manipulate the niveis, uses setChildIndex (DisplayObject (object), numChildren-1); var mc = new Symbol(); addChildAt(mc, numChildren-1); best regards Leandro Amano On 6/26/07, Digg Yeah <[EMAIL PROTECTED]> wrote: > Creating a custom mouse pointer by attaching [addchild ] from library > seems > impossible in as3. Everytime i do it,the mouse actually shows up over the > pointer movieclip if i move the mouse fast! > > Did anyone try using addchild to create mouse pointers from library ? I > tried a lot, never works .[it works with simple geometrical objcts created > with as , as shown in CS3 documentation ] > > Thanks in advance. > > Shane > _______________________________________________ > Flashcoders@chattyfig.figleaf.com > To change your subscription options or search the archive: > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > Brought to you by Fig Leaf Software > Premier Authorized Adobe Consulting and Training > http://www.figleaf.com > http://training.figleaf.com > -- -- Leandro Amano Digital Bug Chief Creative Officer Adobe Certified Expert Adobe Certified Instructor Adobe User Group Leader _______________________________________________ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
_______________________________________________ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com