OMG!!! Thanks a lot!!!!!! Wow! Thanks a lot Leandro .
/////Here is the solution // from Leandro Amano | leandroamano.com.br // <Quote> See the solution (1 line... lol) //this is the solution, please, post in Flashcoders. //cursor.mouseEnabled = false; package{ import flash.display.MovieClip; import flash.events.Event; import flash.events.MouseEvent; import flash.ui.Mouse; public class MouseManage extends MovieClip{ private var cursor:pseudoMouse; public function MouseManage():void{ cursor=new pseudoMouse(); cursor.mouseEnabled = false; addChild(cursor); pad.addEventListener(MouseEvent.MOUSE_OVER,mOver); pad.addEventListener (MouseEvent.MOUSE_OUT,mOut); } private function mOut(event:MouseEvent):void{ Mouse.show(); pad.removeEventListener(MouseEvent.MOUSE_MOVE, redrawCursor); cursor.visible = false; } private function mOver(event:MouseEvent):void{ Mouse.hide(); cursor.visible =true; pad.addEventListener(MouseEvent.MOUSE_MOVE, redrawCursor); } private function redrawCursor(event:MouseEvent):void{ cursor.x = event.stageX; cursor.y = event.stageY; event.updateAfterEvent(); } } } best regards -- Leandro Amano </Quote> //Original question: To clarify the situation a bit more better, i have uploaded the most relevant code along with a sample file at this thread: http://www.kirupa.com/forum/showthread.php?t=265342. ////////////////////////// _______________________________________________ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com