OMG!!! Thanks a lot!!!!!!
Wow! Thanks a lot Leandro .

/////Here is the solution // from
Leandro Amano | leandroamano.com.br //

<Quote>
See the solution (1 line... lol)
//this is the solution, please, post in Flashcoders.
//cursor.mouseEnabled = false;

package{
import flash.display.MovieClip;
import flash.events.Event;
import flash.events.MouseEvent;
import flash.ui.Mouse;

public class MouseManage extends MovieClip{
 private var cursor:pseudoMouse;

 public function MouseManage():void{
  cursor=new pseudoMouse();
  cursor.mouseEnabled = false;
  addChild(cursor);
  pad.addEventListener(MouseEvent.MOUSE_OVER,mOver);
  pad.addEventListener (MouseEvent.MOUSE_OUT,mOut);
 }

 private function mOut(event:MouseEvent):void{
  Mouse.show();
           pad.removeEventListener(MouseEvent.MOUSE_MOVE, redrawCursor);
           cursor.visible = false;
 }
 private function mOver(event:MouseEvent):void{

  Mouse.hide();
  cursor.visible =true;
  pad.addEventListener(MouseEvent.MOUSE_MOVE, redrawCursor);
 }

 private function redrawCursor(event:MouseEvent):void{
    cursor.x = event.stageX;
            cursor.y = event.stageY;
            event.updateAfterEvent();
 }


}
}

best regards
--
Leandro Amano

</Quote>

//Original question:
To clarify the situation a bit more better, i have uploaded the most
relevant code along with a sample file at this thread:
http://www.kirupa.com/forum/showthread.php?t=265342.

//////////////////////////
_______________________________________________
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com

Reply via email to