One way to instantiate a mc as a button in as3 is: my_btn.addEventListener(MouseEvent.CLICK, myFunction); my_btn.buttonMode = true; function myFunction(event:MouseEvent):void { //do something }
jimbo *********** REPLY SEPARATOR *********** On 6/26/2007 at 9:40 PM Adam Pasztory wrote: >In ActionScript 2, I never used button symbols. Instead I would create >buttons as MovieClips, give the frames of the buttons labels -- "_up", >"_down", "_over" -- and assign an event handler to them. > >I tried this in AS3, but it didn't seem to work. Is there some new secret >to MovieClip buttons in Flash 9? > >thanks, >Adam >_______________________________________________ >Flashcoders@chattyfig.figleaf.com >To change your subscription options or search the archive: >http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > >Brought to you by Fig Leaf Software >Premier Authorized Adobe Consulting and Training >http://www.figleaf.com >http://training.figleaf.com s _______________________________________________ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com