yes, i think this is good, studyingthanks !!!  
在2007-08-14,Muzak <[EMAIL PROTECTED]> 写道:
The event will fire to all listeners, meaning that if you have multiple 
instances (of a class) that listens to Key events, you'l see multiple trace 
output. The following on the main timeline only displays output once: function 
onKeyUp() { if (Key.getCode() == Key.ENTER) trace("Enter pressed"); } 
Key.addListener(this); regards, Muzak ----- Original Message ----- From: 
"Matthias Dittgen" <[EMAIL PROTECTED]> To: "Flashcoders mailing list" 
<flashcoders@chattyfig.figleaf.com> Sent: Tuesday, August 14, 2007 11:26 AM 
Subject: [Flashcoders] onKeyDown/Up fires twice in dynamic TextField > Hello, > 
> in my current project the onKeyDown event is fired twice, when the key > is 
hit in Textfields. > I googled already this problem and always found only a 
description of > the same problem as my one but no solution. Anyone solved this 
> already? > > Here's some example code (nothing special): > > // trace "Enter 
pressed" twice, while Enter is pressed only once > keyListener.onKeyUp = 
function() > { > if (Key.getCode() == Key.ENTER) > trace("Enter pressed"); > } 
> > Thanks, > Matthias _______________________________________________ 
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